O kompaniji
AAA co-development studio with 20+ years of experience. Partners include Ubisoft, EA, Riot Games, Microsoft, Sony, Rockstar and Bethesda. Development centers in Belgrade, Warsaw, Yerevan, Burbank and beyond.
O poziciji
Sperasoft is looking for a Middle to Senior 3D Vegetation Artist to work on a new IP. The role involves creating vegetation assets (trees, bushes, grass) through the full 3D pipeline, including modeling, sculpting, texturing, and retopology in Unreal Engine 5. Responsibilities include developing plant sets for different biomes, ensuring proper technical and gameplay integration, and mentoring junior artists.
Detalji pozicije
GradBelgrade
Model radaHybrid
Nivo iskustvaSenior
Tip zaposlenjaFull Time
Tip pozicijeIndividual contributor
Tip ugovoraEmployment Contract
OdeljenjeGame Design & Creative
Odgovornosti
- Develop, maintain, and create real-time vegetation game assets going through full 3D pipeline (modeling, sculpting, texture creation, retopology, UV, etc.) in Unreal Engine 5
- Develop sets of plants for different biomes
- Analyze, plan, and collect references for the assets; work with concepts/references and according to the guideline
- Ensure a proper integration for every asset you create considering technical and gameplay constraints
- Obtain Lead Artists guidance and approval as required to advance tasks
- Continue to refine artistic abilities and learn new software packages and/or in-house tools
- Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them
- Contribute to the team-oriented environment
Zahtevi
- Experience in vegetation modelling in game industry
- Strong understanding of 3D modeling tools used in vegetation production (either 3D Max, Maya, Blender, ZBrush, Speed Tree or Houdini)
- Strong understanding of Texture creation tools (either Photoshop, Substance Designer or Substance Painter)
- Experience in any Game Engine, such as Unreal Engine 5, Unity or others is a plus
- High-poly sculpting in Zbrush is a plus
- Good understanding of modern pipelines and requirements for game development
- Teamwork skills
- A creative, collaborative and innovative mindset
- Excellent communication and interpersonal skills
Alati i tehnologije
Unreal Engine 53Ds MaxMayaBlenderZBrushSpeed TreeHoudiniSubstance DesignerSubstance Painter
Benefiti
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines