
Rigging Artist
Art Bully Productions
Serbia, Belgrade
About the Company
AAA game art outsourcing studio with 15+ years of experience and 100+ shipped titles, including work on Diablo IV, Call of Duty: Black Ops 6 and Marvel’s Spider-Man 2. Art Bully supports global game teams with 2D/3D art, animation, VFX, UI/UX and technical art.
About the Role
Art Bully Productions is looking for an experienced Rigger to work on AAA and indie game titles. As a Rigging Artist, you will work on high-quality rigs and implement them into various game engines.
Vacancy Details
CityBelgrade
Working ModelOn-site
SenioritySenior
Employment TypeFull Time
Role TypeIndividual contributor
Contract TypeFlexible
Role DepartmentGame Design & Creative
Expires:8/4/2026
Responsibilities
- Rigging and skinning using 3ds Max, Maya, and Blender
- Sync and communicate with leads and clients to discuss progress and expectations
- Create complex rigs for characters and creatures while adhering to strict joint count limits
- Weight characters and creatures for realistic deformations based on muscular and skeletal anatomy
- Build intuitive control attributes including IK/FK switching, space switching and twist controls
- Implement and troubleshoot characters inside Unreal and Unity
- Build dynamic simulation systems for cloth, hair, and muscles
Requirements
- Expert knowledge of rigging and simulation systems in Maya
- Advanced knowledge of Unreal Engine and Unity and how they handle rigs and animations
- Advanced knowledge of rigging and simulation systems in 3ds Max and Blender
- In-depth knowledge of MEL and/or Python Scripting
- Expert understanding of muscle and joint anatomy for bipeds and quadrupeds
- Fluent in English, verbal and written
Nice-to-have
- Knowledge of MAXScript
Tools & Technologies
Benefits
- Work on world-known AAA game titles
posted 1 week ago