
Senior Technical Artist (Characters, Unreal Engine)
Saber Interactive
Remote, Europe
About the Company
Worldwide publisher and developer behind Warhammer 40,000: Space Marine 2, SnowRunner and World War Z, operating 15 studios across the Americas and Europe, including Mad Head Games in Serbia.
About the Role
Saber Interactive is looking for an experienced Senior Technical Artist to work on an AAA project using Unreal Engine 5, currently with a focus on characters. The role involves working with existing technologies and developing new solutions.
Vacancy Details
Working ModelRemote
SenioritySenior
Employment TypeFull Time
Role TypeIndividual contributor
Contract TypeFlexible
Role DepartmentArt & Animation
Responsibilities
- Organize and develop production pipelines and art content integration in Unreal Engine 5 projects
- Support artists in automating processes when working on art content in the engine, with main tasks including working on a Maya to Unreal integration pipeline, animation retargeting, hair, and character texture optimization, while working closely with the character art department to ensure the best quality of final assets
- Communicate with software engineers and artists to reinforce understanding of correct approaches to creating art content within target platform constraints
- Plan and develop R&D approaches to achieve the project's visual goals
Requirements
- Experience working in a team as a Senior or Lead Technical Artist on a released AA or AAA project using Unreal Engine
- Excellent communication skills, with a desire to bring comprehensive technical solutions to integration and establish workflows
- Ability to write scripts in any programming language
Tags
Benefits
- A responsible position in a large international company creating world class games
- Remote work from anywhere with high speed internet connection
- Flexible working hours
- Various additional perks depending on where you live
posted 1 month ago